Senior Game and Level Designer
Meta
Jan 2025 - Present
Meta Quest, PC, Phone
Released in Dec 2021, Live Service
Currently leveraging my skills as a Level and Game Designer for 14 years in the game industry to create exciting new layouts and gameplay for Meta Horizon Worlds.
My contributions on this project:
As the sole Level Designer on a cross-discipline Meta Horizon Experiences team, created layouts and game systems for Horizon Central, an island-based social space that is cross-play on VR, web browser, and mobile using a new proprietary Meta Horizon Engine
Designed the layout and flow of the new Digital Store in Horizon Central where players can explore, socialize, customize, and purchase their avatar cosmetics
Worked closely with art to establish layout metrics and distances that are comfortable for all supported platforms, with a focus on VR and mobile
Leveraged my expertise in creating content for multiple game engines and closely collaborated with engineering, UX, and production teams to improve the proprietary Horizon editor, tools, and design pipelines – which are used by thousands of creators worldwide to develop and publish content on the Horizon platform
Created POIs, and scripted a new tutorial and social features in Pets Park, a Meta 1st-party Horizon World where players adopt, emotionally bond, and play with a digital pet, significantly improving overall monthly and daily retention metrics
My Work:
Horizon Central Store Layout Iterations and Development:
Layout Development Progress Gallery - click from start to finish to live through development yourself:
Horizon Central Hot Hits Area Iterations and Development:
Layout Development Progress Gallery - click from start to finish to live through development yourself: