Game Designer
Z2Live
Nov 2011 - Oct 2013
iOS, Android, PC, Mac
During my time at Z2Live, I worked on multiple free-to-play games during the wild west on the App Store before there were proven formulas and rules. My contributions on these games were:
Designed, built, and scripted a variety of content and systems for story driven game worlds influenced by social gameplay
Launched new features focused on retention like Trade Nations celebration parties and new campaign missions for Battle Nations
Set up, tested, and polished battle encounters for Shadowslayer and Battle Nations
Implemented and balanced items, powers, and monsters in Shadowslayer
Scripted game events in Lua