Custom Levels
2011
Infamous 2 UGC System
PS3
I created levels for Infamous 2, a 3rd-person action adventure on the PS3 using their UGC (User-Generated Content) system. Above is a map I created that features something rare - the entire level takes place on a moving vehicle. The hero must make his way to the front and stop the runaway hover train, while engaging enemy soldiers.
This level consists of classic, old school platforming goodness. The hero must navigate a dangerous path full of obstacles and ambushes. To make it more of a challenge, I disabled the hero's hover powers, which is explained by this level's narrative.
This level contains a mix of combat and platforming. The hero is tasked with taking out a small enemy camp, and then traversing underneath a bridge to disable bombs, one by one.